Object Segmentation

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Object Segmentation

2d3 technology uses advanced structure from motion and image registration techniques to identify and track thousands of feature points per frame of imagery. As part of that process, features are identified and tracked for all physical objects in the scene.

By applying additional logic, it becomes possible to identify and remove or accentuate objects in the scene that are moving differently from the background or from other objects. Some examples include:

  • Cloud Removal
  • Sense and Avoid
  • Moving Target Indication
  • Metadata Removal and Obscuration
  • Vehicle Removal
So whether you are trying to create a cloud-free map, hide classified information from observers, or alert an operator when something in the scene moves, 2d3's object segmentation capability can help.